PIXELPUCK GAMEPLAY One minute of 5-on-5 hockey Development build. Sample teams. Recorded October 29, 2026. Duration: 1 minute. This is a continuous passage from the native desktop build of PixelPuck. The blue team receives automated touch input for this capture. The red team uses the game's computer opponent. The game decides the results of each play. There are no cuts within the minute and no added music or narration. 0:00 TO 0:20: PASS, THEN DEFEND Blue moves the puck from the opening faceoff. A short pass reaches a teammate, then red takes possession and shoots toward the right goal. Blue recovers and both teams contest the puck. The camera follows the play. Dotted aiming lines appear before blue releases the puck. Play slows during aiming. 0:20 TO 0:23: CARRY UP THE ICE Blue wins the puck near center ice and carries it toward the left goal. Teammates move ahead and to the sides as red closes the space. Two passes bring blue into shooting range. 0:23 TO 0:27: SHOOT AT GOAL Blue shoots from near the faceoff circle. The puck stays in play around the goal, where both teams chase it and blue gets another shot away. 0:27 TO 0:49: PASS TO THE POINT Blue sends the puck back to a defender near the blue line. The receiver shoots it straight back toward goal. Play continues with rebounds, passes and more attempts. Both teams challenge the puck carrier and chase loose pucks. 0:49 TO 1:00: A CHANGE OF POSSESSION Red comes away with the puck and attacks the right goal. Blue recovers briefly, then red passes into a shot and scores. A fight invitation briefly appears before the goal. No fight takes place. The score changes to 0–1 and a goal banner appears. Play restarts with a faceoff at center ice. SOUND There is no narration. Crowd noise, skate sounds, stick and puck impacts accompany play. A whistle and cheering follow the goal near 0:57. The video player has an optional Game sounds caption track. MATCH FORMAT The current game is single player against computer opponents. Regulation has five skaters and one goalie per side, with three periods. Each period starts with 60 seconds on the game clock. Aiming, faceoffs, goals, pauses and overtime all affect how long a match takes. This minute is an excerpt from a match.